TRAINING of COMPANIES THROUGH GAMES


 


About us

EMOTIONAL learning

Contact us

ARTICLES
Friendly pages


PERFORMED
GAMES

Workshops
Training through
STORIES
Training through
ENIGMA

GRAFFITIES

GAME: SALES BASED ON META PROGRAMMS




COMPANY REQUIREMENT: Consist in showing the interests and needs that the people have to buy.

DIDACTIC OBJECTIVE:
- Be able to identify the client’s needs and interests, and meet their needs.
- Know different programmes based on a goal.

RESOURCES: A piece of paper and a pencil

NUMBER OF PLAYERS. 4 to 20 Players

TARGET: Professionals of the skin

DYNAMICS OF THE GAME: A couple of dermatologist prepare the launching of a new product. For example a cream that dyes the skin in a fluorescent colour. Once the arguments are exposed, we go to the Q session, from where each participant asks from his/her own programme. After identifying from which programme the participants ask, they give the answers to meet that need.

 
 
Visit HERE all
ours workshops and manuals