TRAINING of COMPANIES THROUGH GAMES


 


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EMOTIONAL LEARNING AT COMPANIES

Application of the games "Agreement fables" to the problems of the company.

 

 

"Emotional Learning at Companies" consists in a set of articles that will allow you to solve and understand your conflicts at the working area. Through examples and exercises you will undergo gradually from one state of the emotional intelligence to another one.

Emotional Intelligence

  • Emotional Intelligence
    Why should we learn about emotions?
  • Classic fables and agreement fables
    What are"Agreement fables" like?
  • Technique "Agreement fables"
    Which are the games that make up the stories?
  • Reversible thought 1:
    The other version of the fable " The Cicada and the Ant"
  • Reversibe thought 2:
    The other version of the fable "The Turtle and the Hare


"Agreement Fables" Technique

  • CONFLICTS:
    Problems, complications and confusion… How transform them into conflicts?
  • THE TWO PARTS OF THE CONFLICT:
    If you discover the two confronting parts of your self, you can see how to face the situation.
  • TWO COLUMNS:
    Unfold the two confronting parts in order to see them in detail.
  • CHARACTERS:
    Create a symbol for each of the two sub personalities. The story that you make up could help you to understand more about yourself.
  • EXERCISE: How to transform the TWO COLUMNS into CHARACTERS.
  • PULLING THE ROPE :
    Discover a bit of each character on the other part and it will be easier for you to accept both parts evenl


Some "Agreement fables ":

  • THE DEER AND THE TURTLE: Eager and home-loving
  • THE TIGER AND THE DOLPHIN: Unfriendly and imaginative
  • THE LEOPARD AND THE BUG: go forward/risk and fear/ slow down.
  • THE OWL AND THE HIPPOPOTAMUS: sensible and sensitive.
 
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